Street Masters

2018 · Kamp

Street Masters

Players control legendary martial artists who band together to oppose a shadowy global organization across a series of scenarios. Gameplay uses detailed miniatures, unique decks for each fighter and enemy, custom dice, and action-driven combat where players coordinate moves, special abilities, and positioning to complete objectives and defeat faction leaders. Scenarios present varied objectives and evolving enemy forces, with cooperative play for 1–4 participants and modular rules that scale difficulty and mission structure.

Spillere
1–4 best 1
Spilletid
45–120 min
Alder
14+
Kompleksitet
2,8 / 5
6,5 på Ludoyafra 753,70 krMiniatyrerPuslespillVarierende spillerkrefterHendelserSolo / solitærspill

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145
Registrerte spilløkter
32
Spillere
1h 13m
Gjennomsnittlig spilletid
24
I samlinger
10
På ønskelister

6,5/10

fra 13 anmeldelser på Ludoya

  • Moro10,0
  • Interaksjon6,0
  • Gjenspillbarhet10,0
  • Originalitet10,0
  • Utseende10,0
  • Tilgjengelighet10,0
  • Yon Wik1,6

    There is just too much rules overhead on each individual card that needs to be tracked. When I play a game like Gloomhaven, I'm thinking mostly about strategy, tactics, positioning. Playing Street Masters, I'm thinking about card interactions, reading what each individual card does when it activates (because each unique card is different). Even in true solo play, there are too many cards to track. Some of the combinations of characters, enemies, and bosses are very difficult without expressly being difficult, making you feel frustrated.

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