Template: Psychic Entity (2E)

2005 · Kildebok (regler/valg for å forbedre spillet)

Template: Psychic Entity (2E)

Psychic entities emerge from psychic power, repressed desires, and chance, taking forms shaped by the minds that create them. A living nightmare delivers brutal justice, imaginary friends protect a traumatized child, and an unseen wraith leaps from body to body, leaving carnage behind. Whether real or imagined, these entities embody the strengths and darker impulses of their sources.

Basert på ferdigheter (kjøp eller oppnå ferdigheter)Basert på poeng (fordel poeng for å få ferdigheter, krefter osv.)Basert på attributter/statistikk (STR, CON, PER, osv.)

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