Ten Uses for Incomplete Clones

2011 · Scenario / Eventyr / Modul

Ten Uses for Incomplete Clones

A darkly comic game about purchasing genetically engineered humans and incomplete clones for cheap labor and hazardous assignments. Players acquire unstable clones, equip or program them with skills, and find practical—or questionable—uses for their limited lifespans, while managing their fragility, sunlight sensitivity, and inevitable expiration.

Kildebok (regler/valg for å forbedre spillet)Basert på ferdigheter (kjøp eller oppnå ferdigheter)Basert på poeng (fordel poeng for å få ferdigheter, krefter osv.)Basert på attributter/statistikk (STR, CON, PER, osv.)

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