The 11th Hour

2014 · Scenario / Eventyr / Modul

The 11th Hour

A storm drives the player characters into the Gator's Gullet Inn shortly before midnight, where they become involved in an unfolding fantasy adventure. Designed for 1st-level characters, the scenario can be completed without combat and may be run in real time, with key events occurring at specified times.

Basert på ferdigheter (kjøp eller oppnå ferdigheter)Basert på attributter/statistikk (STR, CON, PER, osv.)Basert på nivåer (tjen XP og stig i nivå)

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