The Hall of the Rainbow Mage

2002 · Scenario / Eventyr / Modul

The Hall of the Rainbow Mage

Players investigate the disappearance of Londar Brightrain, the Rainbow Mage, and uncover dark plans, deadly secrets, and a terrible mystery. The adventure leads characters to the secret of Horgrim’s Pyramid and a forgotten temple that may hold the key to the case. Designed for 4–6 characters of level 7 or higher, it includes new spells and metamagic feats.

Terninger (varierte)Basert på klasser (pilot, trollmann, vitenskapsmann, osv.)Basert på ferdigheter (kjøp eller oppnå ferdigheter)

Spillfakta (spillere, spilletid, alder, bidragsytere) fra BoardGameGeek.