
2021 · Basert på en roman
The Lord of the Rings: Journeys in Middle-Earth – Spreading War Expansion
War erupts across Rohan and Gondor as mercenaries and shadowy forces invade the lands of Men. Players take new heroes into a linked campaign of fifteen scenarios, traveling between regions like Fangorn and Osgiliath to confront enemy forces, defend locations, and resolve story-driven objectives. The expansion adds new enemy types, miniatures, journey map tiles, roles, and terrain that change tactical encounters and overland movement, while preserving the game’s cooperative, scenario-based exploration and combat mechanics.
- Spillere
- 1–5 best 2
- Spilletid
- 60–120 min
- Alder
- 14+
- Kompleksitet
- 2,8 / 5
Om spillet
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- Utgiver
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- Registrerte spilløkter
- 31
- Spillere
- 2h 6m
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- 72
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- 6
- På ønskelister
7,8/10
fra 9 anmeldelser på Ludoya
Regelspørsmål
Besvart fra regelboka av Ludoyas regelassistent.
Do I have to enable Spreading War in the app, or can I just add its components?
Enable it in the app’s Collection Manager before starting a new campaign, then add the expansion’s mounts, banes, and fortified tokens to the supply and its other cards to their matching decks. Set the terrain tokens aside until a scenario calls for them. (p. 2)
If my hero is captured, are they out of the game until they escape?
No. A captured hero still performs each game phase, including the Rally Phase, and can use the component action on their captured bane card; they are removed from the map and cannot be targeted by game effects. (p. 4)
When Beorn changes into the Great Bear, do his damage, prepared cards, and banes change too?
No. Those, along with fear, tokens, boons, the skill deck, and discard pile, stay the same; his hero card, figure, and equipped items are replaced. When he changes back, he equips the items he had equipped as the Great Bear. (p. 4)
Can I move through difficult ground without discarding a prepared card?
Yes, but if you don’t discard one when you move into the space, you cannot move out of it that turn, and any remaining movement is lost; you also cannot gain more movement that turn. A figure placed in the space by a game effect ignores the difficult ground. (p. 5)
Do I need to test when I cross a fence, and what happens if I fail?
Yes. Test Agility; on no successes, you forfeit that move, but you can try another move out of the space. (p. 5)
Can I keep a mount equipped after the adventure, or equip more than one?
During setup, each hero may equip one mount from the party’s inventory, and a hero may equip more during an adventure if they gain them. After the adventure, equipped mounts go back to the inventory. (p. 6)
Gratis, på nett, Android og iOS
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