The Mystery of Mystmoor

2003 · Scenario / Eventyr / Modul

The Mystery of Mystmoor

A one-round Living Greyhawk regional adventure for characters of levels 2–12. The quest for a sword’s enchantment leads the adventurers to a hidden island in the Nyr Dyv, where they must aid a band of Wood Elves and investigate the source of a troglodyte lair’s newfound power. The scenario includes player handouts and color maps.

Basert på attributter/statistikk (STR, CON, PER, osv.)Terninger (primært d20)Basert på nivåer (tjen XP og stig i nivå)

Spillfakta (spillere, spilletid, alder, bidragsytere) fra BoardGameGeek.