The NC Character System

1996 · Alternative regler (varianter av grunnreglene)

The NC Character System

A modular role-playing character system defines player characters through six major attributes generated from twelve minor attributes, alongside five combat attributes. It provides a middle ground between broad, abstract statistics and highly detailed character generation. The system is designed to work with the associated skill and combat systems, while some components can also be used with standard fantasy role-playing games.

Basert på attributter/statistikk (STR, CON, PER, osv.)Basert på nivåer (tjen XP og stig i nivå)Basert på klasser (pilot, trollmann, vitenskapsmann, osv.)

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