To Catch a Thief

2007 · Scenario / Eventyr / Modul

To Catch a Thief

A one-round Living Greyhawk adventure set in the Keoland region. Players investigate the theft of a dangerous book and work to apprehend the culprit, in an adventure for APLs 2–10 and the first part of the Philosopher’s Stone series.

Basert på attributter/statistikk (STR, CON, PER, osv.)Basert på klasser (pilot, trollmann, vitenskapsmann, osv.)Basert på ferdigheter (kjøp eller oppnå ferdigheter)

Spillfakta (spillere, spilletid, alder, bidragsytere) fra BoardGameGeek.