Two Sides to Every Story

2006 · Scenario / Eventyr / Modul

Two Sides to Every Story

A one-round Living Greyhawk adventure set in Rookroost, in the Bandit Kingdoms. A lieutenant of the local guard sends the party to hunt down a renegade cult devoted to Iuz, but the mission may involve more than a straightforward fight against heretics. Designed for a party of 1st-level heroes, the adventure introduces the region through investigation, dangerous encounters, and choices shaped by conflicting accounts of the truth.

Basert på attributter/statistikk (STR, CON, PER, osv.)Basert på klasser (pilot, trollmann, vitenskapsmann, osv.)Terninger (primært d20)

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