Unlock!: Timeless Adventures

2019 · Basert på en roman

Unlock!: Timeless Adventures

Three cooperative tabletop “escape room” scenarios send players through a series of themed adventures: breaking out of a villain’s lair, recovering a stolen jewel, and navigating time-travel chaos. Players sit around a table and use cards to search scenes, combine items, and solve puzzles while a companion app tracks time, verifies solutions, and offers hints. The box contains three self-contained scenarios that can be played independently.

Spillere
1–6 best 2
Spilletid
60–90 min
Alder
10+
Kompleksitet
2,1 / 5
7,9 på Ludoyafra 263,74 krKortspillPuslespillKooperativt spillHistoriefortelling

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Regelspørsmål

Besvart fra regelboka av Ludoyas regelassistent.

Can we spread the whole deck faceup on the table so everyone can search at once?

No — players cannot spread out the deck on the table; you must either designate one player to search or split the facedown deck among players (but not lay all cards out) (page 2).

How do I combine two objects — can I add any two numbers together?

You combine objects by adding their red and blue numbers together and then revealing the card that matches that sum; the golden rule is that a red number can only be combined with a blue number (and vice versa), other combinations are not allowed (pages 4 and 8).

What are modifiers (the + numbers) and how do I use them?

Modifiers are +numbers (red or blue) that never correspond to a card by themselves and must be added to the opposite-color number per the golden rule; treat them as the added value when searching for the result card (page 5).

How do I use a machine card — do I solve it on the table or in the app?

Machine (green) cards are handled through the app: enter the card number (or the number under a letter) and the app will display the machine interface and guide the steps; misuse can cause time penalties (pages 5 and 7).

What does it mean when a card shows crossed-out numbers or letters at the top — do we keep those cards?

Crossed-out numbers or letters indicate the corresponding cards must be immediately discarded because they will not be used again in the adventure (page 4).

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