Virtual

2003 · Kildebok (regler/valg for å forbedre spillet)

Virtual

Players portray sentient computer programs living in a virtual world of data towers, networks, and firewall defenses while nuclear war threatens the physical world. They choose between remaining loyal to their Users as system programs or becoming rogue entities, then use armor, hacks, viruses, and specialized abilities to oppose hostile programs and protect both worlds.

Spillere
0
Kampanjeinnstilling (spillverden)Basert på rase (spillerens rase/art påvirker spillet)Terninger (primært d20)Terninger (varierte)

Spillfakta (spillere, spilletid, alder, bidragsytere) fra BoardGameGeek.