WFRP Random Treasure Generation

2007 · Kildebok (regler/valg for å forbedre spillet)

WFRP Random Treasure Generation

A resource for generating random treasure after encounters. Determine the defeated creature’s slaughter margin, roll to select the appropriate treasure sub-table, then roll for the contents. When several creatures are defeated, the slaughter margin can be increased to represent a shared treasure cache.

Basert på attributter/statistikk (STR, CON, PER, osv.)Basert på klasser (pilot, trollmann, vitenskapsmann, osv.)Progresjontre (ferdigheter, yrker, magiske evner, osv.)

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