X-treme Dungeon Mastery

2009 · Ikke-spillbok (men rollespillrelatert)

X-treme Dungeon Mastery

An illustrated guide to running role-playing games, covering adventure design, storytelling, game mastering, player management, and theatrical effects. It presents techniques for creating memorable sessions, handling unexpected player actions, and taking control when a game begins to lose direction. The book is designed to work with any role-playing system and includes a playable d20-based rules system of its own. DIY initiation rituals, demonstrations, and suggestions for dramatic props and effects are also included.

Kjerneregler (minst nødvendig for å spille)Kildebok (regler/valg for å forbedre spillet)Basert på attributter/statistikk (STR, CON, PER, osv.)Basert på nivåer (tjen XP og stig i nivå)Basert på klasser (pilot, trollmann, vitenskapsmann, osv.)

Spillfakta (spillere, spilletid, alder, bidragsytere) fra BoardGameGeek.