Card City XL

2017 · Gra karciana

Card City XL

Players act as the mayor of a growing city, placing and upgrading colored district cards to meet residents’ demands and score points. The box offers multiple setup options: three complexity levels, five different victory conditions, and a selection of variants that change drafting, city size, and card interactions, yielding many distinct game modes. Gameplay uses 188 cards in seven colors, including bicolored tiles, pollution and park cards, and new drafting and building-phase rules that increase player interaction and strategic options.

Gracze
1–4 najlepiej w 1
Czas gry
15–45 min
Wiek
12+
Złożoność
2,8 / 5
5,9 w Ludoyaod 86,96 złBudowanie terytoriumBudowanie miastOtwarte draftowanieUmieszczanie kafliJa kroję, ty wybierasz

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Przy stołach Ludoya

Pełne statystyki w Ludoya
23
Zapisane rozgrywki
10
Gracze
57m
Średnia rozgrywka
5
W kolekcjach

5,9/10

z 2 recenzji w Ludoya

  • Evan5,9

    This is a delightful I split you choose game. The active player takes cards, and then splits them into piles of half faceup and half facedown cards. The other players then get to select the pile they want, and then add those cards to their city. During the placement phase there are tight rules defining what can be placed where, but then if you built well, your building chains will grow if their growth requirements are met, getting you free cards, and increasing your ability to score. Playing the original version of this game unlocked my brain's excitement and love for Town Center, which has very similar rules but a 3-d aspect. I'm so happy the designer looped back around to Card City for this new version, adding many super exciting new modes of play to spice up a game that was far too basic in it's original version. If you want to play Town Center or Small City, I highly recommend picking this game up and giving it a play. It's not only a good teaching tool for those games, this version makes it a solid game unto itself. ★ Art, Iconography and components functional ★ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ☆ Multiple plays stay interesting ★ Low or mitigatable luck elements ★★★☆☆ Raw enjoyment

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