John Silver

2006 · Oparte na powieści

John Silver

A trick-taking card game in which players compete for coins, broken treasure maps, and apples. When a row of four cards is complete, the highest card takes the second-highest, while the lowest takes the second-lowest. Card values are determined by the symbols shown rather than by rank: coins score points, broken maps lose points, and apples provide points for the player to the left.

Gracze
2–4 najlepiej w 4
Czas gry
30 min
Wiek
10+
Złożoność
1,7 / 5
Gra karcianaPiraciBranie lew

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