INWO SubGenius

1998 · Jogo de cartas

INWO SubGenius

Players represent rival factions of the Church of the SubGenius competing to control the world. Each player begins with a Church card and recruits Group cards as puppets in a personal Power Structure, while opponents can seize them in turn. Plot cards advance a faction’s position or disrupt other players. Victory comes from controlling enough Groups, completing an Illuminati or Goal objective, or eliminating all rivals. The game is standalone and can also be combined with other INWO content.

Jogadores
2–4 melhor com 4
Tempo de jogo
120 min
Idade
12+
Complexidade
2,7 / 5
PolíticoFicção científicaPoderes Variáveis dos Jogadores

Dados do jogo (jogadores, tempo de jogo, idade, créditos) do BoardGameGeek.