Bolide

2005 · Sporter

Bolide

A Formula One racing simulation based on vector movement rather than cards or dice moving the cars. Each driver controls a car with a second pawn that models acceleration, deceleration, and inertia, allowing players to choose racing lines, manage speed, overtake, and brake. Advanced play adds tire selection, engine and tire wear, pit-stop decisions, and car setup. A die introduces performance tests, unforeseen events, and risky situations during the race.

Spelare
2–8 bäst 5
Speltid
120 min
Ålder
14+
Komplexitet
2,8 / 5
5,1 på LudoyaRacingspelTärningskastPunkt-till-punkt-rörelseSimulering

På Ludoyas bord

All statistik i Ludoya
20
Registrerade spelomgångar
14
Spelare
3
I samlingar

5,1/10

från 4 recensioner på Ludoya

  • Tomol6,5

    Realistic with some variations in rules, high AP

  • Jeremy George2,5

    Board game version of a game I played on graph paper as a kid. Extremely slow turns can become a problem; better with some house rules.

  • Tom5,9

    **[Dice Tower Reviews: Bolide](http://www.boardgamegeek.com/thread/29342/user-review)**

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