
1976 · 战争桌游
火力战
Tactical simulation of late-1970s US and Soviet small-unit mechanized combat. Units represent individual vehicles or four-man fireteams on two large geomorphic maps, with a 50 m hex scale and 40-second game turns. Play alternates discrete Fire and Movement phases within each turn, followed by an Indirect Fire phase for off-map artillery and mortars. Combat uses weapon- and target-specific firepower ratings looked up on tables and resolved via Combat Results Tables; terrain effects are integrated into the CRTs to reflect cover from woods, buildings, and hull-down positions. Rules are presented in graduated stages that introduce core mechanics, expanded tactical effects, and advanced weapon systems. Components include 400 counters, two maps, a rules booklet and reference data.
- 人数
- 2
- 游戏时长
- 90 分钟
- 年龄
- 12+
- 复杂性
- 2.8 / 5
在 Ludoya 的牌桌上
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- 收藏数
6.0/10
基于 1 条 Ludoya 评测
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Combat Commander: Pacific2008游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。
