Flux

1986 · 战斗

Flux

Players take the roles of rival wizards who cast spells to summon creatures and reshape the battlefield by placing or destroying terrain markers. Creatures have movement and combat values; combat resolves by rolling a die and adding combat strength, while spellcasting depends on spell range and simple checks. As a wizard’s terrain surrounds more flux globes, available spellcasting power increases. The game runs ten turns and the player controlling the most Flux (globes) at the end wins. Rules are compact and mechanics are straightforward, emphasizing quick tactical decisions over complex bookkeeping.

人数
2–6 最佳 6 人
游戏时长
90 分钟
年龄
12+
复杂性
1.4 / 5
领土建设奇幻六角网格

关于这款游戏

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2
已记录对局
1
玩家
3h
平均时长
1
收藏数

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek