Microworld

2016 · 抽象策略

Microworld

A two-player game of microscopic conflict, with one player controlling a virus and the other controlling antibodies. Players place tiles adjacent to the tile placed by their opponent on the previous turn, collect special tokens, and use them as one-time actions. Points come from surrounding tiles, with additional scoring for having the majority in each area at the end of the game. Eight modular rules alter the gameplay and can be combined in different configurations.

人数
2
游戏时长
15–20 分钟
年龄
10+
复杂性
2 / 5
6.1 来自 Ludoya模块化棋盘区域多数 / 影响力可变玩家能力

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6.1/10

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek