
2011 · 抽象策略
Pilus
An abstract tile-laying game in which players build a multi-level board from square tiles divided into four colored sections. Each turn, a player places a tile adjacent to the existing structure or on a higher level, where it must be sufficiently supported and follow the color restrictions, then places or moves a pawn onto it. Players score for creating or expanding regions of at least two squares, with scores multiplied by the height of the tile. Pawns cannot cover opponents or score for expanding their regions. After all tiles are played, the highest score wins.
- 人数
- 2–4 最佳 2 人
- 游戏时长
- 45 分钟
- 复杂性
- 2 / 5
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Tom5.2 **[Dice Tower Reviews: Pilus](http://boardgamegeek.com/video/7624/pilus/dice-tower-reviews-pilus)**
游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。












