Ghost Stories

2008 · Combat

Ghost Stories

Els jugadors són monjos taoistes que cooperen per protegir un poble de les onades de fantasmes i de les encarnacions del senyor de l’infern, Wu-Feng. A cada torn apareix un fantasma nou i es col·loca al tauler del poble; els monjos es mouen entre les caselles per fer servir accions especials del poble, preparar trampes, alliberar llocs de la maledicció, ressuscitar monjos caiguts o exorcitzar fantasmes adjacents. Els exorcismes es resolen llançant daus de colors i gastant fitxes de Tao de colors per igualar la resistència d’un fantasma; els diferents fantasmes i les encarnacions de Wu-Feng tenen habilitats úniques que compliquen la partida. El grup guanya en derrotar l’encarnació o les encarnacions finals de Wu-Feng, i perd si massa caselles queden embruixades, moren tots els monjos o s’acaba la baralla mentre Wu-Feng encara és present.

Jugadors
1–4 millor amb 4
Durada
60 min
Edat
12+
Complexitat
2,9 / 5
6,8 a Ludoyades de 43,95 €MitologiaFantasiaLlançament de dausTauler modularJoc cooperatiu

A les taules de Ludoya

Totes les estadístiques a Ludoya
275
Partides registrades
175
Jugadors
1h 6m
Partida mitjana
118
En col·leccions
13
En llistes de desitjos

6,8/10

de 67 ressenyes a Ludoya

  • Diversió8,0
  • Interacció8,0
  • Rejugabilitat8,0
  • Originalitat8,0
  • Atractiu8,0
  • Accessibilitat8,0
  • Max7,0

    The first thing to mention is that this game is HARD. Really hard. But if you're into a challenge (and a lot of fun) then this might be one to consider picking up. As a collaborative game, ghost stories manages to make a frantic yet rewarding experience, despite the issues often found in co-op games. For example, the irritating alpha player system that so often arises in games like pandemic and betrayal is completely non-existent here, due entirely to the sheer difficulty of the game. If no-one knows what the hell is going on then no-one can take over. The gameplay itself is hard to understand at first, but after a few games it clicks, making for some of the most exhilerating and satifying moments I've ever experienced in a game. Furthermore, the semi-asymetricality of the character abilities adds a touch of personality to the game, forging roles within the group aside from those explicitely mentioned. These abilities are very well balanced, with each feeling satisfactorially different and significant, yet not so game breaking as to ensure the game revolves around the powers assigned to each player. Honestly, there isn't much I can think of that the game lacks, aside from maybe a difficulty that exludes a certain playerbase. It's snappy, intense, adrenaline-inducing, and genuinly fun, all contributing to a spectacular and often hilarious mish-mash of mechanics that still seem to blend into each other expertly. If you are a seasoned gamer looking for a challenge, I would wholeheartedly reccomend this game.

  • Mestremuten5,0

    Rating: 3/5 Production value: 2/4 Is the game in my collection/Love to have?: 0/1

  • Benjamín Amorín6,0

    One of the hardest cooperative board games ever. Created by Bauza. I thought is gonna like me more, but I found it kind of imposible and not so great.

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