Agricola Express

2009 · Terninger

Agricola Express

Over three harvests, players develop a farm by rolling dice and selecting sets to use. Each round provides two actions, plus additional actions for babies in the family. Occupations can modify dice results, while improvements help score points or convert resources and animals into food. Players extend their house, plow fields, build pastures, and gather food, grain, vegetables, building materials, sheep, boars, and cattle. Babies require room in the house. After each harvest, players score their farms, with possible penalties, and the highest total after three harvests wins.

Spillere
1–4 bedst 1
Spilletid
20 min
Alder
8+
Kompleksitet
1,8 / 5
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4
Registrerede partier
1
Spillere
22m 30s
Gennemsnitligt parti

7,5/10

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