Batyskaf

2018 · Kortspil

Batyskaf

Players dive in a bathyscaphe to find interesting sea animals and build a collection of photographs. Oxygen cards determine how deeply the bathyscaphe can travel, requiring careful planning and risk assessment as deeper waters may contain rarer specimens. The game ends when the oxygen card deck is empty. Players count the pearls on their collected animal tokens, and the player with the most points wins.

Spillere
2–4 bedst 4
Spilletid
30 min
Alder
7+
Kompleksitet
1 / 5
SamlekomponenterSøfartHåndstyringSætindsamling

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