Camel Up: Grand Prix of the Sahara

2016 · Udvidelse til grundspillet

Camel Up: Grand Prix of the Sahara

A playmat with whirlwind spaces and special rules! Spaces 6, 7, and 8 redirect camels as they move around the track. Camels leaving space 6 move to space 8, while those leaving space 7 move to space 6. Moving from space 8 to space 9 requires a camel on a whirlwind space or all other camels to have reached space 9 or beyond; otherwise, the camel moves back to space 7. Desert tiles cannot be placed on whirlwind spaces.

Spillere
2–8 bedst 7
Alder
8+
RacerløbTerningerVæddemål og bluffRul / drej og flytTerningekast

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Illustration

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