Sshh... Don't wake up daddy!

1992 · Kortspil

Sshh... Don't wake up daddy!

Players take turns drawing cards and moving their pawns to matching spaces around a colorful board. Certain picture-number spaces trigger a risk: a spring-loaded daddy figure rests in bed and players must press the attached alarm clock’s snooze button a specified number of times. Each press can leave daddy asleep or cause him to suddenly sit up; if he wakes, the player who triggered him is sent back to the start. The game emphasizes simple luck-based movement and suspense over several quick rounds, suitable for young children.

Spillere
2–4 bedst 3
Spilletid
20 min
Alder
4+
Kompleksitet
1,1 / 5

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