
2021 · Politisk
High Frontier 4 All: Module 3 – Conflict
As factions expand across the solar system and become less dependent on Earth and its resources, loyalty shifts and conflict can erupt.
- Spillere
- 2–6 bedst 3
- Spilletid
- 30–240 min
- Alder
- 14+
- Kompleksitet
- 4,5 / 5
Om spillet
- Design
- Illustration
Udvidelse til
Se dem i LudoyaHvor du kan købe det
Butikspriser og brugte eksemplarer, tjekket hver dag.
På Ludoyas borde
Al statistik i Ludoya- 34
- I samlinger
- 1
- På ønskelister
- 1
- Forudbestilt
5,0/10
fra 1 anmeldelse på Ludoya
Regelspørgsmål
Besvaret ud fra regelbogen af Ludoyas regelassistent.
When exactly can the War of Independence break out?
It can break out when a Factory is built during industrialization and the Exploitation Track adjustment triggers a roll: roll 1d6, add the number of Seniority Disks in the assembly, and War starts if the result is greater than that category’s unmodified stock value. Completing a casus belli Future can also start the first War (p. 12).
Who counts as my enemy during the War—and do I have to fight?
Your bloc determines your allies and enemies: Loyalists are allies with Loyalists and enemies with Independents, and vice versa; your Crew is always your ally. Combat is mandatory during War but optional during Anarchy, with exceptions for certain weapons and ranged attacks (pp. 11, 23–24).
Can I do restricted actions during War, like boosting or starting a research auction?
Only if you petition the delegate in the Ideology associated with that restriction to evade it; eligible delegates include your own, your extremist, an ally’s with permission, or a corrupt delegate. Starting a research auction is restricted, but participating in one is allowed (pp. 16–17).
Do I have to pay a bribe every time I attack or commit a felony?
No. A bribe is required for a vendetta, such as a sneak attack, sabotage, Human kamikaze, beamed gray goo, or dropstone attack; Felonies are not vendettas and never require a bribe (pp. 14–15).
When we fight, who fires first, and do I have to use every weapon?
The attacker fires first if using a raygun, jammers, or sneak attack; otherwise, the defender fires first. In War, players generally must fire all eligible weapons at the chosen defending space, but ranged attacks, kamikazes, and amat bombs are optional; each weapon can fire only once per turn (pp. 24, 27).
Gratis, på web, Android og iOS
Spil High Frontier 4 All: Module 3 – Conflict med Ludoya
- Hav det i din samlingHold styr på dit eksemplar og dets udvidelser, lån det ud til venner, eller sæt det på din ønskeliste, og få besked, når prisen falder.Føj det til din samling
- Registrér hvert partiPoint, vindere, timere og fotos, og så din statistik: vinderprocent, foretrukket spillerantal, bedste score.Registrér et parti
- Afgør regelspørgsmålSpørg om hvad som helst i reglerne, og få et svar fra regelbogen med siden, hvor du kan tjekke det.Spørg regelassistenten
- Find nogen at spille det medKlubber, spilaftener og arrangementer nær dig, hvor dette spil kommer på bordet.Se arrangementer
Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.
