Nature

2025 · Pædagogisk

Nature

Players build and evolve animal species to grow populations in an ecosystem where food is limited and predators threaten survival. Each round is card-driven and split into an Adapting Phase—where cards are spent to increase population, grow body size, add trait cards, or be saved as food—and a Feeding Phase—where players attempt to feed their populations to score points. Traits modify foraging, defense, mobility, or predation, and body size/population interact with feeding and combat dynamics. A modular system lets players change the environment and add optional modules that alter mechanics and scenarios, creating different ecosystem combinations each play.

Spillere
1–4 bedst 3
Spilletid
30–45 min
Alder
10+
Kompleksitet
2,2 / 5
fra 299,95 kr.KortspilDyrKædningHåndstyringSolo / Solitærspil

Hvor du kan købe det

Butikspriser og brugte eksemplarer, tjekket hver dag.

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På Ludoyas borde

Al statistik i Ludoya
21
Registrerede partier
36
Spillere
47m 24s
Gennemsnitligt parti
6
I samlinger
11
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