Strain

2011 · Kamp

Strain

Survival of the smartest through competitive bioengineering. Players create microorganisms by arranging Organelles and Cytoplasm around Organism tiles, then use them to produce ATP or Toxin. Toxin attacks and Virus tiles can weaken opponents’ organisms, while building and scoring completed microorganisms earns victory points. Each turn involves activating dormant tiles, drawing three tiles, expanding organisms, attacking, scoring, and discarding down to four tiles. Players must balance weakening an organism to generate resources with preserving its resistance. The first player to score 12 victory points wins.

Spillere
3–7 bedst 4
Spilletid
60 min
Alder
10+
Kompleksitet
2,2 / 5
PædagogiskMedicinskHåndstyringPlacering af brikker

Om spillet

Illustration
Publisher

På Ludoyas borde

Al statistik i Ludoya
1
Registrerede partier
2
Spillere
1
I samlinger

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