Carneval

2002 · Dyr

Carneval

Players spin a shared spinner to activate one of eight ladybug pieces or to advance ants along the board edge. When a ladybug is chosen, it moves to visit others; magnetic noses allow compatible visits to swap all five colored spots between bugs and continue the chain, while incompatible visits end the turn. A ladybug that collects five differently colored spots is removed as ready for the costume ball. Players collectively win if all ladybugs are ready; landing on leaf spaces advances ants toward entry, and filling the ant track causes the players to lose.

Spillere
2–6 bedst 3
Spilletid
20–30 min
Alder
4+
Kompleksitet
1 / 5
7,2 på Ludoyafra 163,72 kr.BørnespilPuslespilKooperativt spilRul / drej og flytMønstergenkendelse

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66
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23
Spillere
11m
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10
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