Traders of Osaka

2006 · Kortspil

Traders of Osaka

Players act as merchants trying to deliver cargo from Osaka to Edo along a marked sea route, balancing safe ports and dangerous waters. On each turn a player may buy goods, take coins, or reserve a card; cards serve multiple roles as goods, currency, or protective urns against pirate raids. Ships advance along the route and players can influence ship movement or trigger pirate attacks that may strip opponents of goods. The core is set collection: gather and sell matching goods to earn achievement tokens and place cards into a scoring pile. Play ends when a player reaches eight achievement tokens; the highest scoring pile (with tokens as a tiebreaker) wins.

Spillere
2–4 bedst 2
Spilletid
30 min
Alder
13+
Kompleksitet
2 / 5
5,5 på Ludoyafra 103,91 kr.ØkonomiskSøfartSpekulation i råvarerBevægelse på sporÅben udvælgelse

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42
Registrerede partier
36
Spillere
46m 30s
Gennemsnitligt parti
11
I samlinger
2
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5,5/10

fra 10 anmeldelser på Ludoya

  • Panos7,5

    Short game with multi-use cards and a market. It's a difficult game to wrap my head around, but there are some fun moments with meaningful decisions accompanied with the right amount of luck.

  • Fernando6,0

    1 partida. Tienes que conseguir que lleguen a puerto los barcos que transportan tus mercancías, antes de que lo haga otro y el tuyo sufra un desastre natural. Empiezas con dinero en la mano y, para poder comprar mercancías, debes tener suficiente para pagar todas las disponibles. También puedes reservar una, o coger una gratis.

  • Evan3,5

    This is a pleasant push your luck game that feels similar to Jaipur. On your turn, you are collecting a card from the central area to use as dollars, or buying all the cards in the central area to try to score them for their color. Each time a color is added to a players score area, the matching colored boat sails along the little map, until finally someone adds cards to their scoring area which results in one or more of those boats making it to the end of the track. At this point, boats that didn't make it to the end get pushed back a little, and players lose a card or two from their scoring area of those failed colors. Then they add cards of the boats that did make it to their scoring pile. The math by which you calculate how many points you get for a stack is a little strange, but in general I think this is a nice game, at least with 2 players.

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