Tsukuyumi: Full Moon Down (Second Edition)

2020 · Fantasy

Tsukuyumi: Full Moon Down (Second Edition)

En sønderrevet fremtid, hvor en drageagtig måne er styrtet ned på Jorden og har muteret mennesker og dyr til magtfulde fraktioner, der kæmper for overlevelse og dominans. Spillerne vælger hver en asymmetrisk fraktion med unikke enheder, evner og startopsætninger og spiller derefter et fast antal runder bestående af separate faser. I turorden vælger spillerne handlingskort, justerer initiativet og trækker begivenheds-/Impact-kort, producerer enheder og indsamler ressourcer. Derefter flytter de enheder og løser angreb og områdekontrol – herunder placering og brug af særlige Oni-brikker. Sejrspoint optjenes ved at besætte områder, fuldføre fraktionsmissioner og opfylde mål. Spilleren med den højeste score efter det fastsatte antal runder vinder.

Spillere
2–4 bedst 4
Spilletid
90–180 min
Alder
12+
Kompleksitet
3,7 / 5
6,1 på LudoyaMiniaturerScience fictionLukket draftVariabel faseordenVariable spillerkræfter

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1
Registrerede partier
5
Spillere
5h 14m
Gennemsnitligt parti
5
I samlinger
1
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6,1/10

fra 2 anmeldelser på Ludoya

  • Balleflass6,0

    The game itself is great. With a few permanent pens I was able to write down the stats on the base of every figure which made it a whole lot easier to manage. My main gripes: - The rulebook is extremely ambigious and doesnt seem to have been fixed at all since 1st edition. - The card quality is very bad. As in they may be 350gsm in weight, but they are the least stiff/bend resistant cards I have evere touched. I had to double sleeve them with two 100 micron sleeves to make them usable. - There are a few hiccups with the components as in wrong base on giraffe, wrong backside on a couple of map tiles, wrong backside on a card and none of the component overviews in the rulebooks match reality which makes everyone unsure if they have the full game. - Also, the kickstarter exclusive compoents like mascots and tokens are as non-functional as you can get them. Too small and in wrong colors. Much better off printing them off yourself so you can make soom room to write in the stats the tokens provide just like on the cardboard tokens which are miles better. I seem to have gotten the full game and the game is not bad in itself, but the production is garbage tier except for the cardboard and most of the minis. I'll rather play Root for this kind of asymmetry, length and complexity.

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