Zombie Teenz Evolution

2020 · Zombier

Zombie Teenz Evolution

Players cooperate as a team of teen survivors to defend a town from waves of invading zombies. On each turn, players move their characters, clear zombies, and gather the four ingredients needed to brew an antidote that stops the invasion. The game uses a campaign-style progression: completing missions and unlocking envelopes alters the rules, adds new components, and introduces persistent changes that evolve the game over multiple plays. Rules are slightly more advanced than the earlier entry in the series and encourage basic strategic planning while remaining fast to play.

Spillere
2–4 bedst 4
Spilletid
20 min
Alder
8+
Kompleksitet
1,4 / 5
7,5 på Ludoyafra 162,97 kr.BørnespilKooperativt spilAfhentning og leveringHandlingspoint

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Forudbestilt

7,5/10

fra 26 anmeldelser på Ludoya

  • Ivan Markevich6,0

    It's fun to play with children, Legacy fits in well. After completing it, we abandoned it.

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Regelspørgsmål

Besvaret ud fra regelbogen af Ludoyas regelassistent.

How do buildings get overrun and what happens when that occurs?

When a Zombie Horde lands on a Building space place that Building's Overrun Building Tile and leave the Horde there; if all 4 Buildings are overrun you lose the game (page 5).

How many actions can my hero take on their turn? Can I do the same action twice?

On your turn you may perform up to 2 actions (Move, Attack, or Transfer) in any order, including doing the same action twice, or you may do only 1 or none (page 5).

Can I remove an Overrun Building Tile by attacking the zombies?

You may attack and remove a Zombie Horde from the space, but Overrun Building Tiles cannot be removed by attacks (page 5).

How does transferring an Ingredient Crate work — can I carry a crate into the School by myself?

A Transfer moves a Crate between Heroes in adjacent spaces and must involve another Hero (you cannot transfer on your own); in a 2‑player game the neutral Hero in the School counts as a recipient but cannot act (pages 5 and 4).

If a horde lands on or has to advance from an Overrun Building, does it keep bouncing and place tiles on every building it passes?

When a Horde lands on or must advance from an Overrun Building it immediately bounces clockwise to the next Building without an Overrun Tile and you place a tile only on the Building where it finally stops, not on each building it passed (pages 5 and 6).

What does the “?” face on the white die do and how are Event cards handled?

If the White Die shows “?” draw the top Event Card and apply it; cards with the Trash symbol are discarded permanently, and when the draw pile is empty reshuffle the discard pile after removing Trash cards (pages 5 and 4).

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