
2015 · Kaupunkirakentaminen
Dilluvia Project
Players act as entrepreneurs managing the construction and development of a newly planned sky city over seven rounds. They draft or play building and infrastructure elements, balance construction efficiency and amenities, and place modules to expand the city vertically and horizontally. Population is attracted based on the city’s layout, services, and connections; players score by bringing in inhabitants and optimizing resource use. The game focuses on planning, timing of actions, and competing for population growth to achieve the highest final score.
- Pelaajat
- 2–4 paras 4
- Peliaika
- 120 min
- Ikä
- 12+
- Monimutkaisuus
- 3,7 / 5
Tietoa pelistä
- Suunnittelu
- Kuvitus
Mistä ostaa
Kauppojen hinnat ja käytetyt kappaleet, tarkistettu päivittäin.
Ludoyan pöydissä
Kaikki tilastot Ludoyassa- 5
- Kirjatut pelisessiot
- 1
- Pelaajat
- 7
- Toivelistoilla
4,8/10
2 Ludoya-arvostelun perusteella
Evan4,6 This is a very satisfying city builder. Players take turns placing one or more worker disks on the action spots, which collects them resources, claims them building areas, or builds buildings. Each building is marked with a player cube that represents that building's resource production. At the end of the turn, there's an income phase where you get stuff for what your buildings produce. The game has a wonderful ramp-up where new buildings get revealed that have better production but the costs of those buildings go up. The scoring mechanism is a little clunky, where you get X real points where X is = to the number of buildings you have built so far, which scores every time your fake points marker crosses a 10, but it's not bad once you get used to it. There are some unclear things about the rulebook, and there are a few questionable changes the publisher made to the game that the designer didn't test. In fact, I still have one or two questions about small things in the game I'm not sure we got right. Additionally, there is very little variation in the game session to session, so the game rewards experience in terms of which buildings to construct when and how, although there are enough opportunities for player choices to throw a monkeywrench in your plans that this is a minor issue. ☆ Art, Iconography and components functional ★ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ☆ Multiple plays stay interesting ★ Low or mitigatable luck elements ★★★★☆ Raw enjoyment
Ilmainen, verkossa, Androidilla ja iOS:llä
Pelaa peliä Dilluvia Project Ludoyalla
- Pidä se kokoelmassasiPidä kirjaa kappaleestasi ja sen laajennuksista, lainaa sitä ystäville tai lisää se toivelistallesi ja saat tiedon, kun hinta laskee.Lisää se kokoelmaasi
- Kirjaa jokainen pelisessioPisteet, voittajat, ajastimet ja kuvat, sitten tilastosi: voittoprosentti, suosikkipelaajamäärä, paras tulos.Kirjaa pelisessio
- Pisteet ilman paperiaKäytä yhteisön pistelomakkeita ja peliapureita ja anna Ludoyan laskea pisteet.Etsi pistelomakkeita
- Löydä pelikavereitaKerhot, peli-illat ja tapahtumat lähelläsi, joissa tätä peliä pelataan.Katso tapahtumat
Pelin tiedot (pelaajat, peliaika, ikä, tekijät) lähteestä BoardGameGeek.











