Timbuktu

1993 · Päättely

Timbuktu

Players take on the role of caravan leaders transporting camels loaded with goods from a starting point toward a final oasis. The game cycles between daytime movement, when players reposition camels and share partial clues, and night, when thieves attack any caravan settled at an oasis and steal goods. Each player holds a unique clue set and only learns a subset of the total information; players infer missing clues from others’ actions to predict thefts and rearrange camels to protect valuable cargo. The winner is the trader whose remaining goods have the highest value upon arrival at the final oasis.

Pelaajat
3–5 paras 5
Peliaika
60 min
Ikä
10+
Monimutkaisuus
2,8 / 5
5,6 LudoyassaTalousKädenhallintaMuistipeliSamanaikainen toimintovalinta

Tietoa pelistä

Suunnittelu
Kuvitus
Publisher

Ludoyan pöydissä

Kaikki tilastot Ludoyassa
22
Kirjatut pelisessiot
23
Pelaajat
1h 30m
Keskimääräinen peliaika
9
Kokoelmissa
2
Toivelistoilla

5,6/10

8 Ludoya-arvostelun perusteella

  • Mestremuten4,0

    Rating: 2/5 Production value: 2/4 Is the game in my collection/Love to have?: 0/1

  • Mitchell C4,6

    A deduction game that was more enjoyable than I expected!

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