Atlantic Storm

1997 · Wargame

Atlantic Storm

This trick-taking game depicts the naval war surrounding Allied convoys in the North Atlantic during World War II. Cards represent German and Allied units available from 1940 to 1943. For each trick, the lead player selects an Arctic or Atlantic convoy and declares whether the engagement takes place in the air, on the surface, or underwater. Players then pass or contribute eligible units. Dice may be rolled, and the combined strength determines which side wins. The player contributing most to the winning side distributes the convoy and captured enemy ships, which provide victory points and may increase hand size. After twenty convoys, the player with the most points wins.

Joueurs
2–6 idéal à 5
Temps de jeu
60 min
Âge
10+
Complexité
2 / 5
3,5 sur LudoyaJeu de cartesNautiquePrise de plis

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3,5/10

sur 1 avis Ludoya

  • Tom3,5

    Very fun with a good crowd, but can drag down if people play too slowly...

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