ERA

2025 · Jeu de cartes

ERA

Players each command a historical faction and use period-specific leaders, inventions, and technologies to reenact pivotal events and advance their culture. Gameplay centers on a unique three-pile card-management system: build, expand, and defend by playing symbol-driven cards (no text) that convey actions and effects at a glance. Opponents exchange and shuffle in conflict cards representing each other’s weaknesses, then deploy catastrophes, invasions, and obstacles to hinder progress. Victory occurs by reaching a set number of progress points or inflicting a set number of destruction tokens on the opponent.

Joueurs
2–4 idéal à 2
Temps de jeu
30 min
Complexité
2,3 / 5
CivilisationGestion de la mainGêner l'adversaire

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