Sæl i flammer

2026 · Jeu d'ambiance

Sæl i flammer

Players try to identify a strange combination of an object and a location selected from the cards on the table. By taking turns asking quirky questions from their hand, they gather clues and eliminate possible combinations. When a player is ready to guess, they make a seal sound to claim the right to answer. A correct guess scores a point, while an incorrect guess removes that player from the round. New rounds continue until one player has scored five points.

Joueurs
2–8 idéal à 8
Temps de jeu
30–45 min
Âge
15+
Indices ciblésNarration

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