Carcassonne: The Castle

2003 · City Building

Carcassonne: The Castle

A two-player tile-placement game set inside the city walls where players build streets, towers, houses and courtyards from a shared tile pool. Players place tiles to expand features and deploy followers—heralds on roads, knights on towers, squires on houses and merchants in courtyards—to score points as features complete. Movement around the castle wall acts as the scoring track, awarding bonuses to the first player to reach marked positions. All tiles must fit within the walls, creating tight placement puzzles. Endgame scoring includes the largest completed keep and unfilled interior spaces, while wall bonuses can modify normal scoring or grant points for unfinished structures.

Players
2
Playing time
30–45 min
Age
8+
Complexity
2 / 5
7.1 on LudoyaMedievalTile PlacementEnd Game BonusesArea Majority / Influence

On Ludoya's tables

Full stats in Ludoya
52
Plays logged
43
Players
35m 32s
Average play
37
In collections
6
On wishlists

7.1/10

from 18 Ludoya reviews

  • Mestremuten6.0

    Rating: 3/5 Production value: 2/4 Is the game in my collection/Love to have?: 1/1

    Played it 5 times

  • andycted7.5

    Surprisingly fresh when playing after 20 years

    First impressions · 2 plays

  • Sinscerly8.5

    A good two player version/spin-off for Carcassonne. It's not the same as normal, but it I like the new concept.

    No plays logged

Read the reviews and rate it

Game facts (players, playing time, age, credits) from BoardGameGeek.