Domaine

2003 · Territory Building

Domaine

Good fences make good neighbors. Stealing territory with more knights helps too. Players place walls on a modular board to enclose domaines, then expand them into valuable terrain and rival territory. Knights protect domaines against opposing expansion. Cards provide actions but require payment, with money gained by selling cards or controlling mines. Points come from the terrain enclosed and from controlling multiple mines of the same type; the game ends when a player reaches the target or the card deck runs out.

Players
2–4 best 4
Playing time
60 min
Age
12+
Complexity
2.7 / 5
6.6 on LudoyaMedievalHand ManagementModular BoardEnclosure

About the game

Publisher

On Ludoya's tables

Full stats in Ludoya
31
Plays logged
29
Players
1h 19m
Average play
8
In collections
6
On wishlists

6.6/10

from 6 Ludoya reviews

  • Mitchell C4.6

    Very cool, quite abstract game.

  • Tom7.8

    Better than Lowenherz, but different enough to warrant owning both.

Read the reviews and rate it

Game facts (players, playing time, age, credits) from BoardGameGeek.