Carcassonne: Torri e Ladri

2006 · Espansione per il gioco base

Carcassonne: Torri e Ladri

Players build towers by placing tower segments on tiles or adding segments to existing towers, and may place a follower on top to finish a tower. Towers grant a ranged capture ability: a tower of height N can capture opposing meeples in orthogonal view up to N tiles away. Captured meeples are removed from the board and can be liberated later at a cost to the owning player. Tile placement and follower management integrate with the base game’s scoring and area control mechanics, adding a spatial, height-based tactical layer to captures and defenses.

Giocatori
2–6 ideale in 3
Tempo di gioco
60 min
Età
8+
Complessità
2,2 / 5
6,4 su Ludoyada 12,54 €MedievaleCostruzione di territoriPosizionamento TessereMaggioranza/Influenza di area

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28
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14
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114
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4
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1
Preordinato

6,4/10

da 30 recensioni Ludoya

  • Vardak6,2

    It changes quite a lot the basic game flow. It can be funny if you had played Carcassone many times

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Dati del gioco (giocatori, durata, età, crediti) da BoardGameGeek.