Dr. Jekyll & Mr. Hyde

1997 · Bluff

Dr. Jekyll & Mr. Hyde

Players take the roles of two opposing alters and steer them toward victory by manipulating a tiny deck of 28 cards divided into two identical suits (Sun and Moon). Each side controls one suit and plays only those cards, using trick-taking and cooperative forcing where opponents may be required to play on a player’s behalf due to the random deal. The goal is to collect souls and score temples of the player’s suit, with temples acting as multipliers. Rounds are quick and scoring can swing widely as pairs plan plays, force opponents, and manage the limited hand to maximize points.

Giocatori
3–4 ideale in 4
Tempo di gioco
60 min
Età
10+
Complessità
2,3 / 5
5,4 su LudoyaGioco di carteGioco di Prese

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7
Partite registrate
12
Giocatori
1h 31m
Partita media
17
Nelle ludoteche

5,4/10

da 8 recensioni Ludoya

  • Pep4,0

    I love card games but in this case I feel that the first tricks are blind ones and there isn't strategy defined. The four last tricks are the playable ones.

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Dati del gioco (giocatori, durata, età, crediti) da BoardGameGeek.