Evil High Priest

2018 · Fantasy

Evil High Priest

Players act as rival priests serving the same Lovecraftian Great Old One, each managing a sect with an inner sanctum and priest board while interacting with a shared town, ritual, and cult board. On each Action phase players place cultists to gather resources, recruit followers, summon monsters, break Elder Signs, and trigger investigator raids that affect all players. Cultists are recovered at the end of the phase and sites reopen for subsequent rounds. Victory is decided when the final Elder Sign is shattered and players total points from resources and accomplishments. Different cult boards change available actions and tactics between games.

Giocatori
2–5 ideale in 4
Tempo di gioco
40–90 min
Età
14+
Complessità
2,7 / 5
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5
Partite registrate
9
Giocatori
2h 9m
Partita media
5
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8,1/10

da 4 recensioni Ludoya

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Dati del gioco (giocatori, durata, età, crediti) da BoardGameGeek.