Geist

2004 · Avventura

Geist

Players take on the roles of Geist Hunters, trying to capture their assigned Geists and deliver them safely to the underworld. Geists are lured with an exact number of Zingiberi chips, which players gain or return by landing on numbered spaces. The number also determines movement on the following turn, creating opportunities for clever play and cheating that others must watch for. Captured Geists can prank opponents, while Chili Pepper cards add further complications.

Giocatori
2–5 ideale in 1
Tempo di gioco
60 min
Età
10+
Complessità
2,5 / 5
5,9 su LudoyaUmorismoRompicapoPoteri Variabili dei GiocatoriMovimento per Aree

Il gioco

Publisher

Sui tavoli di Ludoya

Tutte le statistiche in Ludoya

5,9/10

da 1 recensione Ludoya

  • Tom5,9

    High production values, and a fun game and theme. See my review for more details...

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Dati del gioco (giocatori, durata, età, crediti) da BoardGameGeek.