John Silver

2006 · Basato su un romanzo

John Silver

A trick-taking card game in which players compete for coins, broken treasure maps, and apples. When a row of four cards is complete, the highest card takes the second-highest, while the lowest takes the second-lowest. Card values are determined by the symbols shown rather than by rank: coins score points, broken maps lose points, and apples provide points for the player to the left.

Giocatori
2–4 ideale in 4
Tempo di gioco
30 min
Età
10+
Complessità
1,7 / 5
Gioco di cartePiratiGioco di Prese

Dati del gioco (giocatori, durata, età, crediti) da BoardGameGeek.