Majolica

2018 · Strategia astratta

Majolica

Majolica is a board game for 1–4 players. It plays in 40 minutes and is meant for ages 10 and up. Ludoya players call it best with 2. It is rated 1,2 out of 10 by 2 Ludoya reviewers.

Durante l’epoca vittoriana, le ceramiche maioliche smaltate e colorate si diffondono grazie alla produzione industriale e al commercio in Europa e nell’Asia orientale. I giocatori raccolgono tessere dai lati esterni di una griglia 4 × 4 e le collocano in una delle quattro botteghe. Quando la proporzione dei colori di una bottega corrisponde al requisito, le tessere possono essere consegnate a una carta progetto, mentre quelle rimanenti vengono trasferite alla bottega successiva. I giocatori dispongono le carte progetto e riciclano le tessere avanzate per completare i motivi e ottenere punti.

Giocatori
1–4 ideale in 2
Tempo di gioco
40 min
Età
10+
Complessità
2,8 / 5
1,2 su LudoyaCostruzione di schemi

Il gioco

Autori
Illustrazioni

Sui tavoli di Ludoya

Tutte le statistiche in Ludoya
8
Partite registrate
10
Giocatori
58m 30s
Partita media
2
Nelle ludoteche

1,2/10

da 2 recensioni Ludoya

  • Evan0,9

    In this game you collect tiles by depleting production spaces in a central area. Then the tiles go into boxes on your personal player board. Once the boxes meet the printed color requirements you can move a fixed number of them into a recipe card above the space. Then the remaining tiles flush into the box to the right. I can see the clever engine building present in this game but it's a frustrating process to get a good sense of. The requirements to get the tiles onto the recipe cards is often at odds with what color tiles you are able to produce leading to a lot of wasted tiles. Once the engine is running it doesn't feel very satisfying. There's also a bizarre mechanism where the round ends once x tiles have been depleted from the center which leads to uneven numbers of turns between players for no strategic reason I can see. The reset process involves picking up all the central tiles and shuffling them face down which happens very often and becomes an annoying process. This is a pass for me. ★ Art, Iconography and components functional ☆ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ☆ Multiple plays stay interesting ☆ Low or mitigatable luck elements ☆☆☆☆☆ Raw enjoyment

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Dati del gioco (giocatori, durata, età, crediti) da BoardGameGeek.