RAN

2007 · Gioco di guerra

RAN

This historical wargame covers seven battles from Japan’s Sengoku Jidai, when rival daimyo fought to expand their power and pursue the office of Shogun. Scenarios range from small engagements in mountainous or wooded terrain to the large, reinforcement-heavy battle of Tennoji. Players command samurai armies using formations, reserves, arquebus fire, movement, and individual acts of courage. Combat reflects the personal and often fluid character of samurai warfare, with victory determined by battlefield objectives, leadership, and the collection of enemy heads. A battle rules system and scenario book support the engagements.

Giocatori
2–4 ideale in 2
Tempo di gioco
240 min
Età
12+
Complessità
3,7 / 5
RinascimentoLancio di dadiGriglia Esagonale

Il gioco

Illustrazioni
Publisher

Sui tavoli di Ludoya

Tutte le statistiche in Ludoya
3
Nelle ludoteche

Dati del gioco (giocatori, durata, età, crediti) da BoardGameGeek.