
2006 · スポーツ
Affentennis
A dexterity-driven tabletop tennis simulation played on a hex‑gridded court. Players use a rubber‑band launcher to send a small ball and move wooden monkey markers to indicate their position on the grid. Turns combine physical skill with tactical choices: each player has a limited movement allowance when striking or returning, may borrow from their next move at the cost of reduced shooting effectiveness, and can employ options such as serve‑and‑volley using a wooden block, lobbing over volleys with a ramp, or attempting smash shots. The game balances flicking accuracy with spatial planning and resourceed movement management.
- プレイ人数
- 2
- プレイ時間
- 60分
- 複雑さ
- 1.6 / 5
7.3 Ludoyaでアクション / 器用さ
ゲームについて
- デザイン
- Publisher
Ludoyaのテーブルでは
Ludoyaで詳しい統計を見る- 1
- 記録されたプレイ
- 1
- プレイヤー
- 2
- コレクション登録
7.3/10
Ludoyaのレビュー2件より
Tomol7.5 original dexterity game
ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。












