Affentennis

2006 · スポーツ

Affentennis

A dexterity-driven tabletop tennis simulation played on a hex‑gridded court. Players use a rubber‑band launcher to send a small ball and move wooden monkey markers to indicate their position on the grid. Turns combine physical skill with tactical choices: each player has a limited movement allowance when striking or returning, may borrow from their next move at the cost of reduced shooting effectiveness, and can employ options such as serve‑and‑volley using a wooden block, lobbing over volleys with a ramp, or attempting smash shots. The game balances flicking accuracy with spatial planning and resourceed movement management.

プレイ人数
2
プレイ時間
60分
複雑さ
1.6 / 5
7.3 Ludoyaでアクション / 器用さ

Ludoyaのテーブルでは

Ludoyaで詳しい統計を見る
1
記録されたプレイ
1
プレイヤー
2
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7.3/10

Ludoyaのレビュー2件より

  • Tomol7.5

    original dexterity game

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ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek