
2008 · ファンタジー
Aztekz
Players take the roles of tribal leaders sending two fast slaves and a slower chief through a shifting pyramid maze to recover wandering souls and deliver them to their chief. Slaves collect souls and ferry them back; the chief holds delivered souls and can steal souls from opponents’ slaves. The maze layout changes each turn, forcing players to adapt routes and timing. Scoring favors delivering multiple souls at once, creating a trade-off between greedy hauls and safer plays. Turns are short and tactical, focused on movement, collection, and occasional confrontation over carried souls.
- プレイ人数
- 2–4 ベスト4人
- プレイ時間
- 45分
神話
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ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。











